Away she goes.Ī copy of the changes will be placed into BACKUP.WAD, if you decide to revert. Path to your DOOM.WAD or DOOM1.WAD, and select 'Install'.
In order to upgrade your DOOM.WAD, you must run CRAZDOOM.EXE, set the
You want insanity? Asylum Software is bringing it to you!Īsylum Software will not be held responsible for any damages to any. No! This is your gateway to the most insane place onĭOOM. This is not another B&Butthead orĬheesey Barney upgrade.
The original text file (readme.1st) from crazdoom.zip follows:Īll you wild DOOM junkies, like myself, are more than likely bored with theĬurrent 27 levels and dorky monsters. * Where to get the file that this text file describes * You may distribute this file in any electronic format (BBS, Diskette,ĬD, etc) as long as you include this file intact. If you reuse the resources in crazdm20.wad, please credit the originalĪuthors - Asylum Software Inc. Notify the idgames Maintainer and request that crazdm20.zip be removed (Jely, E-, Tim Rooney) objects to this converted version, please Permission was not obtained from Asylum Software Inc. For example: boom -file crazdm20īase : crazdoom.zip by Asylum Software Inc.Įditor(s) used : WinTex, DeuTex, and othersĪuthors MAY use the contents of this file as a base for modification Patching is not required with these ports, just For example:ī) with the extra sprites patched, just load the wad normally:Ī better option is to use a Doom Source Port that can import pwadsĬontaining sprite graphics such as: Boom, PrBoom, MBF, SMMU, PrjDoom, Using a program such as DeuSF, WinTex, NWT, etc. Play with 'Plain Vanilla' Doom or Doom II:Ī) you will need to add the extra sprite graphics to crazdm20.wad
Map # : Any - this is a monster/sound/graphics patch 'Plain Vanilla' Doom or Doom II (see below). Other files required : A utility to patch the sprites if used with Ty Halderman for his many years of serviceĪnd commitment as the idgames Maintainer. My wife for allowing me to waste thousands Id Software for providing the means for me added extra copies of the sky textures forĪdditional Credits to : Asylum Software Inc (Jely, E-, Tim Rooney) It was distributed on local BBSs at the timeīut now I can dust it off and put it on the This is one of the first patches IĬonverted to wad format back in early 1997. Of wacky sounds for Doom, Ultimate Doom, orĭoom II.
Version 2 Update - Sparky of KISS SoftwareĮmail Address : : Five new monsters, some graphics, and a heap Release date : December 2000 (Original - April 1994)Īuthors : Original version - Asylum Software Inc. Update to : crazdoom.zip (NOT in the idgames archive) Used with Doom, Ultimate Doom, or Doom II. Version used a homemade patching utility to 5/5 -MaesĪrchive Maintainer : This is an updated version of CRAZDOOM.ZIP I dreamt about Imps in Bikinis since 1994. On top of that, I have higher standards of craziness than this thing delivers :-)Ī classic.
Using this with Doom 2 is a bit less fun, since, after all, no "crazy" Doom 2 monsters.
HELL YEAH BARNEY! Duke Nukem will kick his ass! That's the player skin I use. Ty Halderman for his many years of service and commitment as the idgames Maintainer. My wife for allowing me to waste thousands of hours of my life. id Software for providing the means for me to waste thousands of hours of my life. added extra copies of the sky textures for use with Doom II.Īsylum Software Inc (Jely, E-, Tim Rooney) for the original patch version. The only changes from the original are: - added some graphics: titlepic, m_doom, stdisk, and endoom. It was distributed on local BBSs at the time but now I can dust it off and put it on the net for all to enjoy ) This is one of the first patches I converted to wad format back in early 1997. Version 2 Update - Sparky of KISS Softwareįive new monsters, some graphics, and a heap of wacky sounds for Doom, Ultimate Doom, or Doom II.